Added new trolleybuses
Škoda 26Tr from Ostrava and Pardubice
New tram lines
4 and
5 passing through a completely new map
New tram
T3R.P from the DPP, registration numbers 8361 and 8362
New tram T3R.P from DPMO, registration number 8361 and 8362. 164 and 165
New tram pantograph of the cage type
New type of tram preference - traffic light flashes yellow light until the tram arrives
New type of tram preference - after closing the door at the stop, the tram logs into the intersection
Trams running in the tunnel now have a dynamic change of lighting (so far outside the tunnel complex under
Obchodní)
Models of railway signals and track section functions for one-rail operation
New smart stops function - smart panels can display the nearest tram departures
New option to choose in the settings the white colour of tram signals indicating the direction of the switch change
For bidirectional trams, the pr. SHIFT+M to toggle left/right doors (no wider functionality yet)
Trams now have section
divider (sections) that need to be traversed by inertia (except diode ones)
Ability to report any emergency and special announcements at any stop on the line
Many new models of traffic signs and tram
signals
Added new sound system for tram
KT8D5 PMDP (pantograph sound, tram starting)
New sound system for tram travel on different types of track surfaces
New settings to select automatic tram switches on lines
Functional rear view mirrors, tachometer and on-board computer display added to all cabs of buses and trolleybuses in Citelis bodywork
-
Trolleybus
linka 14 extended on alternative drive from
Háje to Planá
Static game texts completely translated into Polish
AI trams now use haul routes to
depot in case the number of required trams on a line is reduced
Updated
24Tr textures DPP (modifications to the registration numbers, stickers, logos, pictograms and panels)
Railroad crossings can now be placed on tram lines
Trams now have more inertia to drive, but in steep curves they have to overcome more resistance, so the inertia decreases
Trams
KT8DP.RN2P PMDP #291 added reflection in windows
2. The rail brake stage does not activate the bell by default - can be individually set in scintext with the line kolejnicovaBrzda_zvonek
(true)
Modified the default camera view direction from the tram cab
The heating in the passenger compartment is now automatically switched off at 20 °C only when set to stage 1 and is permanently on at stage 2
In places, where tram overhead lines cross the trolleybus lines, it is now necessary for trams to pass through inertia
-
Performance optimization when preloading
BUSE panels
AI trams now pass stops on signal randomly according to set passenger intensity
Reduced intensity of generated trains at crossings
Switching between keyboard and mouse control of the vehicle now also takes into account the simple type of vehicle control
The speed switch now detects the tram in advance
To manually control the tram collector with the mouse, it is now necessary to hold down the SHIFT key to prevent unwanted clicks
Modifications, Improvements and addition of new sounds on selected trams
Direction shifting on trams can now only be done when the vehicle is braked (the controller is no longer needed to be in the zero position)
Improved braking and acceleration logic for AI trams, They also stop closer to the stop marker
Optimized AI vehicle and tram rendering
Improved the sound of rail brakes being applied
AI trams are now generated based on which city the player is loading their vehicle from (will have a greater effect once more tram types are in the game)
Modified dozens of traffic lights, improved cycles, added preferences in some places
Fixed bug where the game crashed after logging in when changing the configuration entry
Fixed bug where the current time was not loaded in the menu at all, so you couldn't log in to the game
Fixed bug where you couldn't swap a switch just after another turnout (e.g. Evropská loop)
Restored 3D model of the working pit in the tram maintenance area in the Střelná Hora depot
Fixed a bug where the pick-up lights in the tram cab did not work
Fixed a bug where the pick-up lights in the KT8DP cab did not work. RN2P PMDP #291 fridge switch lit up during inquiry
Fixed bug when open door status was not displayed on displays in tram cab
Fixed graphic bug in all trams when only blue hole was visible through the door glass
Fixed bug of non-functioning light switch in tram cab
Fixed bug of switch in tram cab, which is used to control the doors
Fixed a bug in the non-functional switch of the information system in the tram cab
Fixed a bug in the diagnostic panel of trams when the 600 V voltage indicator was activated incorrectly
Fixed a bug when the car remained in the air when the tram was turning
Fixed a bug when the AI trams were unable to pass through complex intersections when the traffic lights were switched off
Fixed a bug in the display in the KT8DP cab. RN2P where the trolley voltage was permanently indicated even though the collector was down
Fixed misplaced public lighting lamps in the area below Rychtářka
Fixed game stuttering when the AI vehicle preloaded bus panels
Fixed bug where the coupler could not be seen in the tram's rear view mirror
Fixed bug where the brake sound on
32Tr was played over and over again even when braking gently via the connected pedals
Fixed bug where grass was shining through some white horizontal markings
Fixed bug where passengers made a U-turn before boarding the car
Fixed brake lights flashing on computer controlled trams
Fixed bug, when an AI tram crossed a stop and then wandered around the map behind other trams
Fixed bugs in the overhead lines between Evropská and Karoliny Světlou
Fixed an area where it was not possible to start a service in the tram workshop
Significant performance optimization in AI trams rendering
Fixed bugs and typos in the Czech and English localization
Added overhead lines in many locations